Though Halo Infinite might be drawing folks back with its expanding map diversity and new customization options, the in-game cosmetics shop is still rubbing fans the wrong way. A recent skin intended to be a tribute to the very first Halo game, 2001’s Halo: Combat Evolved, is drawing a bit of attention not for its looks, but because it’s currently twice the cost of the entirety of Halo: Combat Evolved.

虽然《光环:无限》可能通过不断扩展地图和增加自定义选项的方式来吸引玩家,但游戏里装饰美化商店某些内容引发玩家不满。装饰店里有一款皮肤,据说其目的是向《光环》首版,即2001年的《光环:战斗进化》致敬的皮肤,引起了关注。不是因为它的皮肤好看不好看,而是光买这款皮肤的花费是买《光环:战斗进化》游戏的两倍。

Though The Master Chief Collection played around with free, live-service quirks like seasons and battle passes, Halo Infinite marked the series’ first full shift, with a free-to-play multiplayer augmented by microtransactions and season passes, to a live service title. That shift, among other things, hasn’t been very popular with the community, particularly where it concerns pricing of in-game cosmetics. That discomfort continues with the Mark V Halo: Combat Evolved skin, which feature Master Chief’s original armor design and colors.

尽管《士官长合集》曾有过季票和战斗通行证等免费、实时服务的奇怪做法,但自《光环:无限》起,该系列开始全面转变,通过小额交易和季票的方法增强了免费多人游戏黏性,在此过程中提供实时服务 。 但是,这种转变并不受玩家欢迎,特别是装饰美化的定价方面。玩家不满的是有款皮肤是士官长盔甲原始设计和颜色,但玩家不满并不是现在才有,从《光环:战斗进化》 卖皮肤时就开始了,现在不过是在继续。

“For half of the price of the new bundle” a Reddit thread on r/Halo starts, “you can buy the entirety of [Halo: Combat Evolved], the game it’s from, on Steam.” The bundle costs 2,200 in-game credits. That boils down to about $20. As you can buy Halo: CE for just $10 a la carte on Steam, that’s more than double the cost of Master Chief’s premiere game.

《光环:无限》曾在Reddit发帖宣传:“只要半价的新捆绑包,玩家可以在 Steam 上买到游戏《光环:战斗进化》。” 该捆绑包售价为 2200 个游戏积分。 折合 20 美元。 在 Steam 上单买《光环:最后一战》只需 10 美元,这是《士官长》首款游戏的两倍多。

So in theory you could buy two copies of Halo: Combat Evolved on Steam, one for you and another for a friend to play cooperatively in one of the most influential first-person shooters of the 21st century. I assure you, that’ll be a lot more fun than a skin.

因此,理论上,您可以在 Steam 上购买两个《光环:战斗进化》,你用一个,给朋友也买一个,然后一起玩这款21 世纪最有影响力之一的第一人称射击游戏。 这样会比买皮肤划算得多。

In Halo Infinite, player skins are divided up into “cores,” each core representing a certain style of armor from the Halo universe; the “Mark V [B],” for example, is based on the design from 2010’s Halo Reach. Each core has its own set of helmets, chest plates, shoulders, armor colors (referred to as armor “coatings” in-game), and more.

在《光环:无限》中,玩家皮肤被分为不同的“核心”,每个核心代表光环宇宙中某种类型的盔甲。 例如,“Mark V [B](玛克V型,雷神之锤动力突击装甲-译者注)”就是根据 2010 年版《光环:致远星》设计出来的。 每个核心都有一套头盔、胸甲、肩膀和盔甲颜色(在游戏中称为盔甲“涂层”)等。

Frustratingly, you can’t customize the individual parts across different cores. That changed a little bit with season five; you can now use helmets, visor colors, and some coatings across different cores. The problem is that the Mark V suit isn’t a core, but rather an armor “kit” for the Mark VII core; you’re far more restricted in how you can customize the set. You can’t even stick the helmet on other designs. The gold visor is cross-core compatible though, as well as green coating—though about that…

但不爽的是,不能跨”核心“自由定义部件。 《光环》系列第五部情况发生了一些变化。 现在可以在不同的核心上使用头盔、护目镜颜色和涂层。 问题在于,Mark V 套装不是核心,而是 Mark VII 核心的装甲“套件”; 所以自定义这套装备方面受到限制。 甚至不能将头盔用在其他装扮上。 虽然金护目镜倒是可以跨核心的,绿色涂层也可以——然而……
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While the Mark V’s specific armor coating is usable across cores, some players are pointing out that the certain shade of green is almost identical to the free green coating that comes with the game. Yes, the “Cadet Sage” armor is ever so slightly darker, but at the pace of action Halo Infinite usually goes, it’s not like this looks wildly different during gameplay.

虽然 Mark V 的特定装甲涂层可跨核心使用,但玩家们发现,某些绿色阴影效果几乎与游戏附带的免费绿色涂层相同。 还有,“学员智者”盔甲的颜色稍微暗一些,但在《光环:无限》一般动作节奏中,看起来并没有什么不同。

So yeah, go play Halo: Combat Evolved if you haven’t. The gameplay is aging a bit, but it’s an essential first-person shooter campaign of the modern era if there ever was one.

所以,如果你还没有玩过《光环:战斗进化》,那就去玩吧。虽然,游戏玩法有些过时。不过,它仍是现代枪战游戏不可不玩的第一人称射击游戏,哪怕你玩过。